Department of Sports and Physical Education, Sumy State A. S. Makarenko Pedagogical University, Sumy, Ukraine.
Chair of English Philology and Linguodidactics, Foreign Language Department, Zaporizhzhia National University, Zaporizhzhia, Ukraine.
Interregional Academy of Personnel Management, Kyiv, Ukraine.
Department of Foreign Philology and Translation, Faculty of Humanities and Pedagogy, National University of Life and Environmental Sciences of Ukraine, Kyiv, Ukraine.
Department of Information and Communication Technologies and Methods of Teaching Informatics, Faculty of Mathematics and Informatics, Rivne State University of Humanities, Rivne, Ukraine.
Modern trends in education are manifested in the integration of STEM education, gamification and the use of game technologies, which are key to the development of innovative approaches in education. The approaches provide an active and motivating learning environment, which is important for preparing students for the challenges of the modern world. The purpose of this article is to analyze the implementation of these innovations in the educational system of Ukraine based on the experience of European countries, with an emphasis on the challenges and opportunities they create. The article examines the peculiarities of the application of gamification and game technologies in education in Europe, which can serve as a source of inspiration for Ukraine. The analysis shows that the implementation of these approaches in Ukraine requires significant efforts in terms of teacher training, investments in technical equipment and the development of a national strategy for the integration of innovative technologies in education. The results of the analysis indicate the potential of increasing the effectiveness of education and the development of key competencies of students through the use of these innovations. The main conclusion of the study is the need to modernize the educational system of Ukraine, adapt to modern requirements and actively introduce innovative approaches into the educational process. The article emphasizes that the success of the implementation of gaming technologies depends to a large extent on a systemic approach to education, as it includes changes in curricula, teaching methods, and knowledge assessment. The recommendations given in the article offer specific strategies for the effective implementation of these innovations, which can significantly strengthen the quality of education and the readiness of students to solve current and future challenges. The study sets Ukraine the task of ensuring equal access to quality education and readiness for the integration of modern educational technologies.
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Copyright (c) 2024 The Authors